Automobilista 2 [PC]

1.6.9. julkaistu ja sen tuoma DLC sisältö pelattavissa loppu vuoden.

V1.6.8.6->V1.6.9.0 CHANGELOG

CONTENT
Tracks
Racin´ USA Bonus Pack


  • Added Pocono Raceway (5 layouts)
  • Added Fontana Oval Historic
Nurburgring 2025 DLC

  • Added Nordschleife Tourist layout to Nurburgring 2025

Cars

Racin´USA Bonus Pack


  • Added Stock USA Gen1 Class
  • Added Stock USA gen2 Class
  • Added Stock USA Gen3 Class
  • Added Stock USA Gen3 LM Class
Supercars Pt2 DLC

  • Added Audi R8 V10 GT to Supercars Class
  • Added Dodge Viper ACR to Supercars Class
  • Added Maserati GT2 Stradale to Supercars Class
  • Added Aston Martin Valkyrie to Hypercars Class

GENERAL

  • Further greatly optimized the packet transfer that occurs near the end of a Multiplayer practice, qualifying and race session, to prevent lags and mass disconnections at that moment
  • Fixed issue that could cause wrong vehicle setup in MP to be loaded if the vehicle was a low downforce or oval specification
  • Fixed an issue where the weather progression setting in championship mode would be set incorrectly to a random value when using real weather, instead of being set to the same value as the time progression setting as expected
  • Improved TAA performance and VRAM usage especially at higher resolutions such as VR or triples
  • Unlocked super-sampling graphics option when TAA is enabled allowing them to be combined
  • Significantly reduced shadow flickering with TAA enabled and shadow acne when using high FOV
  • Adjusted shadow transitions between detail levels for consistency
  • Improved shadow clarity in the cockpit view
  • Reduced cases of shadow flickering with TAA enabled
  • Slightly increased the shadow distance in cockpit and external views
  • Significantly reduced shadow flickering with TAA enabled and shadow acne when using high FOV
  • Fixed issue causing the player´s fuel level to occasionally be set the same as an AI driver would use, instead of being set per setup configuration
  • Improved the detection of incidents that trigger local yellow flags
  • Fixed local yellow flags not getting cleared after a host migration
  • Improved the detection of incidents that trigger local yellow flags

UI & HUD

  • Minor adjustments to UI design with squared panel edges & updated fonts
  • HUD now displays local yellow flag not only when approaching the incident but also while inside the yellow flag zone
  • Added option to enable/disable beta HUD developments (Gameplay > Display)
  • Doubled number of custom championship template slots and single championship save slots
  • Fixed final lap time display of HUD Lap Timings widget displaying a time a few ms higher than the correct laptime
  • Fixed incorrect nation flags being displayed in the final race results screen in multiplayer
  • Corrected preset track selection for modern & historic Le Mans 24h & Road Atlanta for various classes
  • updated logos, motorsport backgrounds/logos for F-Reiza = F-V8 Gen3, F-Ultimate Gen1= F-Hybrid Gen2, F-Ultimate Gen2 = F-Hybrid Gen3, F V10 G1\G2.
  • Fixed incorrect English help text for AI Aggression setting
  • Fixed reversed help texts for AI Skill and AI Aggression options in ES localisation
  • Fixed typo in some instances of Boxengeschwindigkeit in DE localisation
  • Fixed incorrect string for 'HUD Live Edit Messages' option in unselected state on in-game display options screen

PHYSICS

  • Minor adjustments to tire tread elasticity, hysteresis, thermodynamics & friction coefficients for F-USA Gen1-3, F-USA 2023, F-HiTech Gen2, F-V12, F-V10 (both gens), F-Reiza, F-Ultimate (both gens) GT1, GT1 2005, GT2 2005, GTR 2005, LMP1/2 2005, GTE, GT3 (both gens), GT Open, GT4, G55 Supercup, Porsche Cup, GT5, Ginetta G40 Cup, Lambo Huracan ST, Lambo Diablo ST, Ligier P4, Ligier JS2-R, P2, P3, P4, Stock Car Brasil 2019-2024, Super V8, Stock USA Gen1&2, Group C, F-Trainers, Caterhams, Copa Classic, Copa Uno, Lancer Cup, Hypercars, Supercars, TC Vintages Tier1&2
  • Revised Hypercars & Supercars physics
  • Slightly reduced tolerance for mismatching revs during gear shifts for cars with manual gearboxes when running manual clutch
  • Revised brake wear & thermodynamics for all modern GTs, Prototypes, road karts and endurance-capable vintage vehicles
  • Revised steering rotation & ratio for GT3 & GT4 models
  • Minor chassis polar moment of inertia & aero revisions to F-V12, F-V10 Gen1&2
  • Set both 2005 GT2 & BMW M3 GTR models to default with medium compound tires instead of soft
  • Ginetta G40 (both versions): Slightly reduced crankshaft mass
  • Mini Cooper S 1965 (both): Corrected fuel tank size
  • GTE (all models) Adjusted default rear tire pressure adjustments
  • Mercede AMG GT4: Minor aero & default ARB adjustments
  • F-3: Fixed excessive dirty air effects
  • F-V10 Gen1: Adjusted default ARB settings
  • Lamborghini Revuelto: Adjusted engine heating
  • Audi R8 GT4: Corrected engine lifetime rpm threshold
  • Porsche 911 GTE: Adjusted default tire pressure & rear slow rebound damper
  • BMW M3 GTR: Fixed tires missing pre-heating in rolling / standing starts
  • AM Valkyrie Hypercar: Default rear tire pressure & rear slow rebound adjustment
  • Alpine A424 Default rear tire pressure & rear slow rebound adjustment
  • Lamborghini SC63: Default rear tire pressure adjustment
  • Minor ride height adjustments to VW Fuscas
  • Lamborghini Revuelto: Corrected 8th gear ratio
AI

  • Adjusted AI logic over race starts & first lap for slightly more agressive positioning & better overall performance
  • Adjusted AI braking performance for generally more agressive braking into hard braking zones
  • Adjusted AI braking logic so AI will try outbrake rival during a fight for position
  • Adjusted brake distances for heavier classes & cars with high power / grip ratio
  • Improved AI local yellow flag behaviour
  • Slightly increased amount of extra fuel AI carries for safety margin in timed races
  • Added parameter to force AI to pit for fuel in long tracks when fuel is below a certain threshold for Endurance cars that still didn´t have it (Group C, GT1, GT1/2 2005)
  • Adjusted AI speed thresholds for in / out laps & blue flag conditions for F-Retros, F-Classics, F-Hitechs, F-V12, F-V10s, V-Reiza
  • Increased AI speed thresholds under blue flag for GT classes
  • AI calibration pass of dry & wet launch performance for F-V12, F-V10 Gen1, F-V8 Gen3 & F-Hybrid Gen2/3
  • AI calibration pass for F-3, F-Junior, F-Trainer, F-Classic Gen4, F-HiTech Gen1
  • Slightly Increased AI care around human opponent for lower power classes
  • AI Calibration pass for F3, F-Trainers
  • Barcelona GP: Adjusted AI speed between T2 & T3 Added 10% speed boost between T2, T3
  • Barcelona 1991: Adjusted AI corridors at T7/T8 apex to mitigate AI stepping off track and bringing dirt on
  • Brands Hatch: Improved AI speed on braking zone for Druids (both layouts)
  • Donington: Reduced AI speed at Old Hairpin, McLeans and Coppice, adjusted AI grip levels
  • Jerez (both layouts): Reduced dynamic scaling of corridors, adjusted AI grip
  • Hockenheim (Nat & GP layouts): Reduced dynamic scaling of AI corridors
  • Laguna Seca: Improved AI performance at T5
  • Londrina: Minor adjustment to dynamic corridors in both layouts
  • Kyalami: Adjusted AI grip levels
  • Imola: Disabled legacy AI boosts at modern layout; slightly reduced AI grip for historical layouts
  • Le Mans 2005: Adjusted AI speed exiting esses and Tertre Rouge
  • Sebring: Adjusted AI speed at T3, T4, Hairpin, Sunset, Cunningham, Bishop
  • Spielberg GP: Added 5% speed boost between T7 & T8
  • Watkins Glen Short: Adjusted the corridors near the inner loop and adjusted AI speed at final turn
  • Road Atlanta: Adjusted AI corridors at the T6 apex (Modern & 2005 versions)
  • Spa Francorchamps: Adjusted AI corridors at Blanchimont, Stavelot & Bus Stop chicane for 2022 layout
  • Nurburgring (2020 & 2025 GP layouts): Reduced dynamic scaling of AI corridors
  • Silvestone (2001, 2020 int & GP layouts): Reduced dynamic scaling of AI corridors
  • Watkins Glen: Reduced dynamic scaling of corridors

AUDIO

  • Updated chassis & suspension sounds
  • ARC Camaro: updated interor engine sound
  • BMW M3 GTR: Updated gearshift sound
  • BMW M1: Adjusted interior engine volume
TRACKS

  • Nurburgring 2025: Extensive art revision
  • Imola: Reversed the pitbox and garage door order in the 1st garage at pit entrance
  • Nurburgring 1971: Added barrier at Sudkehre fo Gesamt layout
  • Spielberg Historic: Added grid, pitbox, and garages with pit lane extension
  • Sebring Removed moving tracking camera from back straight.
  • Road Atlanta (all layouts): TV cameras at T3 moved so as not obscured by tree branches.
  • Nurburgring 2025 Fixed missing historic weather for Nordschleife layout
  • Virginia: Added garage extension for the south pit lane
  • Slightly increased racing line grip ranges for Azure, Cadwell, Jerez, Kyalami Modern, Snetterton, Velocitta, Velopark
  • Spa-Francorchamps 2005 EC: Added fence to block GP pit exit

VEHICLES

  • Adjusted cockpit POV to standard for Audi R8 GT4, Cadillac DPi-VR, McLaren F1 LM, Porsche RSR 1974, Mclaren F1 LM, Aston Martin Vantage GT4, Ultima GTR, GTE cars
  • Cadillac DPi-VR: Adjusted driver animation
  • Mclaren F1 LM: Adjusted driver animations
  • BMW M4 GT4: added flashing display LEDs
  • Lamborghini Murcielago R-GT: Improved rear brake lights; updated LCD screen contrast
  • Fixed non-emissive display material for F-USA Gen1-3 & F-3
  • AM Vantage GT3 Evo: Fixed white LOD issue
  • BMW 2002: Improved tachometer needle rotation
  • F-Vee Gen2: Fixed suspension animation artifacts
  • F-Vintage Gen1 Model2: Fixed rear right tire LOD issue
  • F-Classic G4M3: Fixed the missing steering rod in the front suspension
  • McLaren F1 GTR: Added windscreen banner, updated materials with extra dirt and orange peel; updated display and LEDs materials with adjusted emissivity
  • Porsche 992 GT3R: updated steering wheel textures, increased rotaries resolution with correct lightning; fixed LEDs material now using Envmap
  • Porsche 911 GTE: updated display with TC setting
 
Vihdoin ilmeisesti tehty parannuksia VR-tilan varjoihin, mitkä on ollu niin hirveitä, että pitänyt laittaa pois päältä.
 
Tulipahan taas tuhlattua, ja jäi zap hostingista käteen ams2 servu. Eli Tompan vihrea helvetti on avattu. 24/7 harjoittelu Nyrreä. Kaikki autoluokat pitäisi olla auki. Passu on tomppa12


Tompan vihrea helvetti
tomppa12
 
Viimeksi muokattu:
Jatketaan tätä tuhlailua.
Eli toinenkin serveri tuli tuli hommattua. Ja AMS2 servermanager kun tuo server.cfg muokkaaminen on yhtä helvettiä itselle.
Eli....
Tompan serveri nimellä löytyy ja passu on tomppa12 edelleenkin.
Tällä hetkellä siellä pyörii Adellaide historic ja Opalla 79. 5.min aika-ajo ja 15min kisa 10 tekoälykuskia ja 10 muuta kuskia.

Käykääs kurvailemassa. Ja toivomuksia otetaan myöhemmin vastaan. (kun pää on vähän selvempi ja tuohon serveri softaan on syvennetty enenmän) Niin voidaan järjestää tuonne jotain aikataulutettuja sarjojakin.
 

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